University Work

 

Modules Studied:

2nd Years of Study:

Theory Based:

  • Graphical Maths
  • Game Software Design
  • Object Technology

Pracitcal Based:

  • APIs in Game Egnines
  • C++ for Games Programming
  • Graphical Programming
  • Programming for Visual Simulation

Details of these including pictures and downloads here

 

3rd Year of Study:

Modules Studied:

Practical Based:

  • Game AI
  • Games Physics
  • Online Games Programming
  • Advanced Visual Simulation

Details here

 

Individual final year project was a Farming Simulation game. Details of that here