University Work
Modules Studied:
2nd Years of Study:
Theory Based:
- Graphical Maths
- Game Software Design
- Object Technology
Pracitcal Based:
- APIs in Game Egnines
- C++ for Games Programming
- Graphical Programming
- Programming for Visual Simulation
Details of these including pictures and downloads
here
3rd Year of Study:
Modules Studied:
Practical Based:
- Game AI
- Games Physics
- Online Games Programming
- Advanced Visual Simulation
Details here
Individual final year project was a Farming Simulation
game. Details of that here
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