Current Projects

These are projects I am currently working on or are ideas for projects which I may begin to start looking at.

Master System C++ Emulation

I have always wondered how you emulate old machines. I found a really good starting block as well. I have discovered a master system emulator that is written in Java and I have thought what would happen if I gave it an interesting rendering system like OpenGL or DirectX. So here I am trying to take the code written in Java and convert it into C++. At the same time attempting to understand the processes of how a Zialog 80 cpu works.

It is still work in progress at the moment as I am at the stage of trying to get something to display on screen. I have converted most of the actual logical emulation code and it seems to run through all the instructions loaded from a rom cartridge.

I must credit the original author JavaGear for which non of this would be possible.

Please note this download probably won't work as it is a complete work in progress at the moment and does not display anything of interest just yet.

Download: ZoomedMaster.zip


UTBattle Admin Mod

With my recent experience with Unreal Tournament 2004, my clan have been demanding a proper admin system for clans. The idea is similar to an old system which was written for Quake2 called Quake2 Battle which did easily manage and organise people in clan games. The out of the box support for clan games in UT2004 is not that good. This project is currently being considered.


If you have any ideas for projects that you wish to see or would like to see don't hesitate to contact me. In the future I will add a post board here for suggestions.