Current Projects
These are projects I am currently working on or are ideas for projects
which I may begin to start looking at.
Master System C++ Emulation
I have always wondered how you emulate old machines. I found a
really good starting block as well. I have discovered a master system
emulator that is written in Java and I have thought what would happen
if I gave it an interesting rendering system like OpenGL or DirectX.
So here I am trying to take the code written in Java and convert
it into C++. At the same time attempting to understand the processes
of how a Zialog 80 cpu works.
It is still work in progress at the moment as I am at the stage
of trying to get something to display on screen. I have converted
most of the actual logical emulation code and it seems to run through
all the instructions loaded from a rom cartridge.
I must credit the original author JavaGear
for which non of this would be possible.
Please note this download probably won't work as it is a complete
work in progress at the moment and does not display anything of
interest just yet.
Download: ZoomedMaster.zip
UTBattle Admin Mod
With my recent experience with Unreal Tournament 2004, my clan
have been demanding a proper admin system for clans. The idea is
similar to an old system which was written for Quake2 called Quake2
Battle which did easily manage and organise people in clan games.
The out of the box support for clan games in UT2004 is not that
good. This project is currently being considered.
If you have any ideas for projects that you wish to see or would
like to see don't hesitate to contact me.
In the future I will add a post board here for suggestions.
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